Cornhole Rules: How to Play, Score, and Win
These cornhole rules boil down to this: set two boards 27 feet apart (front edge to front edge), split into two sides of one or two players each, and take turns pitching four bags per side at the far board, alternating one bag at a time. A bag through the hole scores 3 points; a bag resting on the board scores 1; anything that falls off or touches the ground scores 0. Only one side scores each frame - cancellation scoring wipes out the lower total and awards the winner just the difference. Play continues, switching ends each frame, until a side reaches 21 points or more at the end of a frame. Read on for the court diagram, the scoring worked example, and the usual backyard variations.
Quick facts
- Players
- 2 (singles) or 4 (doubles, 2 vs. 2)
- Play time
- 15-30 minutes per game
- Equipment
- Two regulation cornhole boards (raised platforms with a hole near the top), 8 cornhole bags total - 4 per side, in two colors, 27 feet of level, open ground between the boards' front edges
- Rule set
- American Cornhole Organization (ACO) court and board specifications, and American Cornhole League (ACL) scoring and pitching procedure - the two published rule sets tournament cornhole is built on; common backyard house-rule differences (exact-21, win-by-2, bust-back) are called out inline.
Cornhole rules are easy to pick up in one backyard game and surprisingly easy to argue about once bags start landing on the foul line. Two sides pitch bags at a raised board with a hole cut near the top, scoring for a bag that rests on the board or sails clean through, and the sides alternate ends frame after frame until someone crosses the winning score. This page covers the court and board dimensions, bags and pitching order, cancellation scoring with a full worked example, and how a game actually ends - checked against the American Cornhole Organization’s and American Cornhole League’s published rules.
Cornhole rules: how to play cornhole in a nutshell
This hub describes the ACO’s regulation court and board setup together with the ACL’s scoring and pitching procedure - the two rule sets most tournament and league cornhole is actually played under, and the ones most backyard games borrow from even when they relax the distance or the win condition. Where common house rules depart from them, that’s called out in its own section below rather than presented as if it were the only way to play.
The court, the boards, and the foul line
Two cornhole boards face each other across a flat, open lane. Each board is a raised wooden platform roughly 48 inches long by 24 inches wide, propped up at its far end so it slopes toward the pitcher, with a 6-inch-diameter hole cut through the surface, centered side to side and centered 9 inches in from the board’s raised (back) edge. The board’s near edge - the one closest to the pitcher - is the foul line: stepping on or past it before releasing a bag is a foul, and the bag thrown on that foul is forfeited (it scores nothing, no matter where it lands).
The two boards are positioned so their foul lines sit exactly 27 feet apart. Flanking each board, on both its left and right sides, is a pitcher’s box measuring 4 feet by 3 feet - four boxes in all, one pair at each end - giving left- and right-handed throwers their own marked space to stand in behind the foul line.
The diagram below shows this layout from above: both boards, the 27-foot gap between their foul lines, the pitcher’s boxes flanking each board, and each board’s own hole size and position.
Singles and doubles, bags, and the order of play
Cornhole is played one on one (singles) or two against two (doubles). In doubles, partners split up: one player from each side stands at each board, so a pair of opponents is always pitching toward the other pair, who are standing at the board the bags are landing on. After a frame, everyone walks to the board they just threw at and pitches back the other way for the next frame.
Each side gets 4 bags, in a color that distinguishes them from the other side’s bags. Play alternates one bag at a time: one player pitches a single bag, then a player from the other side pitches one, back and forth until all 8 bags for that frame are thrown. In doubles that means a side’s two players usually alternate their own two bags within their side’s turns rather than throwing both at once. The side that scored in the previous frame pitches first in the next one; if neither side scored (a wash), whoever pitched first last time pitches first again.
Scoring: cancellation scoring explained, with a worked example
Each bag is worth one of three values once all 8 bags for a frame have landed: a bag that goes cleanly through the hole scores 3 points (sometimes called a “cornhole”), a bag that ends the frame resting anywhere on the board scores 1 point (a “woody”), and a bag that ends up on the ground or anywhere off the board scores 0.
Cornhole uses cancellation scoring, which means only one side can score in a given frame. Add up each side’s points from that frame, then subtract the smaller total from the larger one - that difference is the only score awarded, and it belongs entirely to the side with the higher total. If both sides end up with the same total, the frame is a wash and nobody scores.
Here’s a full frame, bag by bag, for sides Red and Blue, with Red pitching first:
| Pitch order | Bag | Result | Points |
|---|---|---|---|
| 1 | Red | Lands on the board (woody) | 1 |
| 2 | Blue | Airmail, straight through the hole | 3 |
| 3 | Red | Misses the board entirely | 0 |
| 4 | Blue | Lands on the board (woody) | 1 |
| 5 | Red | Slides into the hole | 3 |
| 6 | Blue | Bounces off the board | 0 |
| 7 | Red | Lands on the board (woody) | 1 |
| 8 | Blue | Through the hole | 3 |
Red’s total: 1 + 0 + 3 + 1 = 5. Blue’s total: 3 + 1 + 0 + 3 = 7. Cancellation subtracts Red’s 5 from Blue’s 7, so Blue scores 2 points for the frame and Red scores 0. Because Blue scored, Blue pitches first in the next frame.
That worked example also shows the beginner vocabulary you’ll hear courtside: an airmail is a bag thrown straight through the hole without ever touching the board first; a slide is a bag that lands on the board and its own momentum carries it into the hole; and a blocker is a bag deliberately left sitting over or near the hole to make the opposing side’s next throw harder to sink.
How a cornhole game ends
Standard cornhole is played to 21 points or more, tallied at the end of a frame - there’s no requirement to land on exactly 21 or to win by any particular margin. The moment a side’s running total reaches or passes 21 at the close of a frame, that side wins and the game is over.
Doing that cancellation math by hand, frame after frame, is where backyard games lose track of the score - the cornhole scoreboard tool enters each side’s board and hole bags per round and keeps the running total for you, bust rule included if your group plays with one.
Common variations and house rules
Beyond the regulation 27-foot distance and the no-bust win condition above, expect backyard groups to play it differently in a few common ways:
- Shorter distance. Many home games shrink the 27 feet to something that fits the yard, or for younger players; the hole, scoring, and cancellation rules stay the same.
- Exact-21. Some groups require landing exactly on 21 to win; going over doesn’t count for that frame, and the side keeps playing at its pre-frame total.
- Win-by-margin. A win-by-2 rule, borrowed from racket sports, is a common house addition: a side has to be at least 2 points clear at 21 or higher to close out the game, similar in spirit to how pickleball requires winning its own target score by 2.
- Bust-back. In this variant, a throw that would push a side’s total over 21 sends that side’s score back down instead of winning outright, rather than ending the game the instant 21 is crossed.
Cornhole sits alongside other lawn and tabletop games that reward the same mix of simple setup and real skill - if you’re building a game night, dominoes is a good next stop for a game that needs a table instead of a yard.
Frequently asked questions
How far apart are the boards in cornhole?
Regulation cornhole boards sit 27 feet apart, measured from the front edge of one board to the front edge of the other - that front edge doubles as each board's foul line. Backyard setups often shrink this for kids or tight yards, but 27 feet is the American Cornhole Organization's tournament distance, and what most store-bought sets assume.
How many bags do you need to play cornhole?
A full game needs 8 bags total: 4 per side, in two different colors so thrown bags can be told apart on the board. Each player on a side throws all 4 of their side's bags if they're playing solo, or splits them with a partner in doubles, 2 bags each, alternating turns with the opposing side throughout the frame.
What is cancellation scoring in cornhole?
Cancellation scoring means only one side scores per frame. After all 8 bags land, add up each side's points, then subtract the lower total from the higher one - that difference is the only score awarded, and it goes entirely to the side that was ahead. A tied frame scores zero for both sides.
How many points do you need to win cornhole?
Standard cornhole is played to 21 points or more, counted at the end of a frame, with no requirement to win by a margin or land on exactly 21 - crossing the line wins outright. Many casual groups add their own twist, like requiring an exact 21 or a two-point winning margin, as a house rule.
What is an airmail in cornhole?
An airmail is a bag thrown straight through the hole without ever touching the board first - the cleanest possible 3-point throw. It's distinct from a slide, where a bag lands on the board and its momentum carries it into the hole, and from a blocker, a bag left sitting over the hole to stop an opponent's airmail.